![]() Guild islands which are probably analogous to CBS dismantled during merge. ![]() More autolockers, cheaters, etc because of increased pvp.Difficulty locking a selected target because it's so crowded.People are not able to restock ammo with in game methods so once the first wave of intense pvp runs out people will be out of ammo and be forced to buy ammo or people might give up on pvp and once again can make ammo.Lots of people quit especially low and medium boats because it's too hard to play.Very hard to make pearls which I'm guessing is analogous to uridium because people get cannoned down immediately and can't collect them.Seems like the megaserver has pressurized people to bot more. HUGE increase in the bot population! All the bots from many servers just coming to one megaserver isn't enough to account for the increase.More maps, levels, and raids(idk what those are).Based on context clues it probably has to do with Pvp. More BP(Battle Points) whatever that is.Also note that gameplay based on what seafight players have said has drastically changed. There are pros and cons with the soft merge just like there are pros and cons with every other update. I was curious about how server merges would work so I was browsing through seafight forums and I want to make people aware of the situation.
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